The likes of Mario and Rayman have provided inspiration here. Without combat, the focus is on platforming challenges - of which there are some tricky looking sections - plus the simple joy of movement and exploration. Other biomes include a botanical area inside a giant peacock, and an area inspired by Rube Goldberg machines. The level sees Mickey jumping past alien starfish-like enemies, avoiding spiky coral, and swimming through pockets of water in shades of electric violet. In a hands-off look at the game, I got to see a biome which combines nautical and astronomical themes, named Astrono. "I wonder if they carried on making Illusion games, if this is where they would have taken it," Grand-Scrutton says. The action takes place on one giant map of three unique biomes to create a consistent platforming game. Nowadays, it's Metroidvanias that dominate the 2D space, so it's little surprise Disney Illusion Island takes inspiration from that genre, albeit without combat. Of course, back in the 90s, mascot platformers were all the rage. I probably wouldn't be making games if I hadn't played those."ĭisney Illusion Island - Nintendo Direct Dlala's take is instead a "spiritual successor in a way", Grand-Scrutton continues, "because this game only exists because of how much we love those games. "We love those games."ĭisney Illusion Island isn't a direct sequel to those classics, but it does have Illusion in the title. "I actually have my childhood Mega Drive Castle of Illusion cartridge next to my desk at work," said Dlala CEO and creative director Aj Grand-Scrutton tells me after a look at the title. Thankfully the team at Dlala shares my enthusiasm for the old 90s platformers. all to save Minnie from the clutches of Mizrabel the witch. Butt stomping enemies, eating cake, collecting gems, the nightmarish toy level, the mouth-watering cake level. Official Xbox Magazine gave the game a score of 8.0, calling it "a fun update to yesteryear’s classic, but also a solid platformer in its own right". GamesRadar gave the game 3.5/5 stars, praising its presentation whilst lamenting some issues with controls on some TVs.Back in the day, after a few levels of Sonic, it was Castle of Illusion Starring Mickey Mouse on the Master System that really got me into playing platform games. GameSpot gave the game a score of 7.0, praising its fun platforming whilst lamenting unskippable cutscenes. Joystiq gave the game 4/5 stars, calling it "both a great remake and a showcase for the key elements that make a great platformer". IGN gave the game a score of 6.7, praising its presentation whilst critiquing slippery controls and a short length. The game also features full voice acting for Mickey, as well as narration by Richard McGonagle.Ĭastle of Illusion has received mixed to positive reviews, with a current Metacritic score of 68/100. The game features a remastered soundtrack composed by Grant Kirkhope, as well as an option to listen to the original 16-bit soundtrack composed by Tokuhiko Uwabo and Shigenori Kamiya. The game is developed by Sega Studios Australia, their last game before the studio is shut down, under the supervision of the original game's director, Emiko Yamamoto. The Castle of Illusion remake was first teased by Sega in April 2013 and was officially announced later that month. Throughout the game, players can find playing cards and chilli peppers that can be used to unlock various outfits for Mickey.Īs in the 1990 original, the game casts players in the role of Mickey Mouse who must fight his way through the Castle of Illusion to rescue Minnie Mouse from an evil witch named Mizrabel who wants to steal her beauty. The castle itself, which was merely a transition in the original game, can now be fully explored, with new areas opened up by collecting numerous gems littered around each level. Levels are re-envisioned versions of the original game's levels, featuring new layouts, puzzles and enemies, as well as enhanced boss fights. He can also collect projectiles which he can throw at long distance enemies. Like the classic game, Mickey's main offensive ability is his bounce attack, which he can use to bounce on enemies and reach higher areas. Presented in high-definition 3D graphics, the game is largely played as a side-scrolling platformer like its predecessor, although some sections allow Mickey to move in multiple directions, such as puzzle segments. Following the same style of gameplay as the original Genesis title, the game casts players in the role of Mickey Mouse who must fight his way through the Castle of Illusion to rescue Minnie Mouse from an evil witch named Mizrabel.
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